Motion Graphics Archive

Much of my career is marked by experiences I’ve accumulated creating for animation and live-action projects. The years I spent in these fields were integral to the work I still do to this date. So, while many of these projects are a little embarrassing when compared to today’s standards of animation and visual effects, I’m entirely proud of how they have helped shape me as a designer, creative director and influence the decisions I get to make in today’s projects.

The first video seen here is a reel I put together in late 2012. Further below is a compilation of some individual projects, which I designed, animated and/or directed, from 2000 to 2012. They are stacked in chronological order, starting with the most recent.

Artist Series for Target

This was one of my first collaborations with animation studio Shilo, I created this short animation for Target as an artistic interpretation on the theme "Surprise & Delight in Red & White".

The spot is currently being showcased on an array of large screens at Californian event venue LA Live along with animations by different artists.

Kirby for Nintendo

Co-directed along with Richard Hickey and produced with an amazing team at Superfad, the spot features Nintendo's character Kirby in a newly developed game where everything is made out of yarn and fabric.

As in many other fields of design, working in the animation means coming up with ideas and visual treatments that often never get producer. These style frames for Premera made around 2006 aimed at a

“Hyperwarm” for Nike

Chrome Spot for Google

Created entirely in stop motion, this little spot for Google Chrome introduced me to a whole new animation technique.

 

Nike 6.0

Probably one of the shortest animations I’ve ever been involved with, but the process was so much fun! For this Nike Surf video, we used electrical cables to create an animated wave in a stop-motion process.

 
 

PGI

In collaboration with Portland artist Betsy Walton, we made this intentionally rudimentary CG film featuring PGI technologies about newsletters, conference calls and collaboration.

 

“Assembly” for Fuel TV

This network ID was created for North American Cable channel FuelTV. For this piece, I was charged with creating an animation spotlighting FMX, one of the Network's most featured sports.

The animation showcases a stylized CG miniature model of a motorcycle. After being loaded with fuel the bike expands up to a standard sized bike and is eventually ridden by the one who's assembled it.

Music by Darrin Wiener of Plastiq Phantom.

 

“Liquid Gold” for Budweiser

Directed in collaboration with Linn Olofsdotter and produced by Lobo animation studio, this TV spot was the debut for Budweiser Select.

 

CNX

Animation for TV channel CNX created at my old design studio Nakd in Rio de Janeiro.

Illustrations by Eduardo Recife from MisprintedType and music by Darrin Wiener of Plastiq Phantom.

 

“Defective” for Getty images

This 60" animated short film was created by using solely still and moving footage from Getty Image's vast database. It was inspired by personal absurdly surreal dream sequences.

 

CMT

A short animated promo for the Country Music Television channel, which I directed in 2003 while at Nakd.tv, my studio in Rio de Janeiro.

 

 

K10K & Squarepusher

Created for the late design blog K10K.net, this piece on the left was in fact the first animation I’ve ever created. I used Macromedia Flash as a tool to fuse some photography, video and animation bits. Music crafted by Carlos Bela.

Then, in an effort to learn more about animation, I created this piece on the right for a competition for Warp Records in the year 2000. Faturing the song “My Red Hot Car” by Squarepusher.

The whole animation was designed in Adobe Illustrator and later sliced and animated frame by frame in Flash. It was the last Flash animation I worked on, since at the time I was already transitioning into After Effects and other broadcast software packages. This is still one of my favorite pieces as it help me discover animation in many ways.

 
 
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